Technical Artist

 

Description:

Technical Artist Responsibilities:

  • Analyze, evaluate, design, direct, develop, and integrate digital content for advanced AR/VR research initiatives, prototypes, experiments and user experiences
  • Provide creative and technical leadership for innovative digital content solutions
  • Utilize your skills in DCC toolsets and software scripting to optimize content delivery and content pipelines
  • Educate researchers and peers on digital content best practices and techniques
  • Collaborate in a team environment across multiple scientific and engineering disciplines

Minimum Qualifications:

  • Bachelor’s degree in a relevant visual art or technical field such as Computer Animation, Graphic Design or Computer Science
  • 3+ years experience with a high level programming language such as Python, C#, and/or C++
  • 3+ years experience with 3D asset pipelines and digital content creation tools such as Blender, Maya, Houdini, Blender, Substance Painter, and Substance Designer
  • Experience in game engines such as Unreal or Unity
  • Proven track record of professional content development, including shipping one or more products using digital content creation tools

Organization Meta
Industry Graphic Designer Jobs
Occupational Category Technical Artist
Job Location New York,USA
Shift Type Morning
Job Type Full Time
Gender No Preference
Career Level Experienced Professional
Experience 3 Years
Posted at 2023-11-11 3:28 pm
Expires on 2024-06-06